OUR CORE TEAM INCLUDES:
Tony Walsh, Chief Navigator
A multi-disciplined creative, Tony Walsh has helped plan, design, write and illustrate compelling, narrative-driven entertainment and educational projects since 1994. He founded Phantom Compass in 2008, and leads the game-development company as its Chief Navigator.
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Russell Montgomery, Technical Director
For more than 15 years, Russell has been leading teams through the technical planning, development, and deployment of interactive digital media projects. He uses his extensive experience to deliver services that satisfy the needs of both the client and end-users by ensuring that the technical requirements are fulfilled and the business objectives are supported. In all aspects of his work, whether developing software, designing databases, or configuring servers, Russell is focused on providing solutions that are efficient, reliable, and maintainable.
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Diane Murenbeeld, Senior Producer
A Senior Producer with 13 years in the industry, Diane is able to consult on the entire web-based games development process from inception to final execution. As the primary client advocate, Diane ensures that the expectations of all Phantom Compass clients and stakeholders are consistently surpassed.
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Alanna Vopni, Production Coordinator, Interactive Screenwriter
Alanna has a dual administrative and creative role at Phantom Compass, managing workflow across the company's projects as Production Coordinator, and contributing valuable writing skills to the company's screen-based initiatives.
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Steven Davis, Security Partner via IT GlobalSecure
Steven Davis is the CEO of IT GlobalSecure and provides security services to Phantom Compass (read the press release here). A world leader in game security solutions, Mr. Davis has been featured speaker, session leader, or instructor at: Online GDC 2007 in Seattle, Korean Game Conference 06, GDC 2006, numerous private corporate sessions in 2008, Texas Independent Game Developer's Conference, Austin Game Conference, and Digital Expo in Raleigh NC. He is also regularly seen at the E3 Game Conferences in California. Featured author in Game Developer's Quarterly and other professional publications. Mr. Davis writes the internationally popular PlayNoEvil Game Blog.
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WE ARE PARTNERED WITH:
IT GlobalSecure (details here).
OUR SUPPORT TEAM INCLUDES:
Andrew Duff, Consulting Creative Director
Andrew Duff has over 12 years of interactive design experience leading and managing dynamic award-winning creative teams in the corporate, e-Learning and online entertainment fields.
Melanie McBride, Youth Educational Consultant
Melanie McBride is a Toronto-based writer, consultant and educator specializing in web2.0 and cross-media content.
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Liam O’Donnell, Children's Educational Consultant
Liam O'Donnell is an award-winning children's author and educator specializing in creating curriculum relevant media for young minds.
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Joel Walsh, Audio Design and Production (Courtesy of Studio13)
Joel's creative and technical audio production work has been featured in award-winning TV commercials, series, documentaries, albums, websites, animations and feature films since 1998.
Lindsay Mills, Alternate Reality Game Designer / Writer
Since discovering Alternate Reality Games (ARGs) back in 2003, Lindsay has immersed herself behind the scenes as a “Puppetmaster,” helping to create several successful grassroots games.
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