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Featured original IP

Mutant Zombie Meltdown (2011)
Created and published by Phantom Compass.
Points4People Defend humanity against endless hordes of radioactive mutant zombies using nothing but molotov cocktails and hand-eye coordination. Hold your ground. Guard the exit for as long as you can, raining firey destruction on incoming enemies. Use power-ups to score higher and shoot longer. But whatever you do, don’t forget to reload. Don’t ever forget to reload.
Created and published by Phantom Compass.
Curio CannonA funny physics game featuring an unfortunate voodoo doll. Aim, launch, break gems and repeat.
Greenville (2009)
Created and published by Phantom Compass.
GreenvilleA turn-based resource management game about building a sustainable and eco-friendly community. Can you last one fictional year as mayor?
Created and published by Phantom Compass.
Cloud MountainA cute action game involving maze navigation and enemy-avoidance within a short time limit.
Cirqulore (2009)
Created and published by Phantom Compass.
Cirqulore™An action game in the brick-breaking genre. The player controls the bricks, rotating them around a central axis.

Featured service projects

Splatalot (2011)
Client: marblemedia
Broadcasters: YTV, BBC
SplatalotPhantom Compass designed and developed three games in support of "Splatalot," a series on YTV and BBC produced by marblemedia.

Splatalot Interactive was Gemini-nominated and won a W3 Gold Award in 2011.

  • Storm: A platform game featuring oozy obstacles and dastardly defenders.
  • Splatapult: A strategy/shooting game where aim and luck play equal roles.
  • Steal the Crown: Like Storm, but with enemy players thrown into the mix.
  • Client: Xenophile Media
    Broadcaster: YTV
    Rollbots OnlineA suite of games supporting the "Rollbots" kids' TV series. Games based on Phantom Compass designs.

    Nominated for a 2010 Gemini Award in the "Best Cross-Platform Project - Children's and Youth" category.
    Client: Secret Location
    Broadcaster: VisionTV
    Skatoony Home GamePhantom Compass was hired to design the functionality of a social, multi-avatar environment based on a factual entertainment series.

    The environment included a progression system (levels) multiple areas, mini-games, and voting.

    24th Annual Gemini Award-nomination for Best Cross Platform Project.
    Liberty News / Spooks: Code 9 (2008)
    Client: Six to Start
    Broadcaster: BBC Three
    I Prophesy InteractiveWe played the lead writing role on this "alternate reality" extension of the BBC Three series "Spooks: Code 9," creating fictional news stories, scripts for video clips and a choose-your-own-path text adventure.

    Featured collaborations

    Client: Wapos Bay Interactive
    Broadcaster: APTN
    Wapos RacerzThis 'kart-style' racer will challenge gamers of all ages and types to race through the world of Wapos Bay, explore unseen corners of the community, challenge their Cree language skills, and unlock video teasers and behind-the-scenes secrets.

    Play the game on Newgrounds!

    Read the Wapos Bay production blog for highlights:
  • Wapos Racerz Game Maker Profile -- Thomas Detko
  • Wapos Racerz Game Maker Profile -- Ericka Evans
  • Wapos Racerz Game Maker Profile -- Tony Walsh
  • Wapos Racerz: Making Video Games
  • Produced in association with TVOntario
    Broadcaster: TVOntario
    Civics 101 PersuasionPersuasion immerses players in the give and take of community involvement; it inspires them to find out more about the issues and to create grassroots movements; and it shows them how to pull the levers of influence in their virtual neighbourhood.

    Read what TVOntario said about this project:
  • Learning in virtual worlds (TVO article about Persuasion)
  • Persuasion: Gaming for constructive community change
  • Created by Phantom Compass.
    Produced by GGL.COM
    Save B DangerousPhantom Compass created an Alternate Reality Game aimed at an online game community to support the Hollywood film "Bangkok Dangerous." The game echoed the themes of the film in a parallel storyline written and realized by Phantom Compass.