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Buzz: selected news and events concerning Phantom Compass

Listed from most recent (top) to least recent (bottom)

SXSW Interactive (Panel Discussion)
March, 2012, Austin, Texas, USA
"Designing Games for Documentary" panel: We've drawn together a group of the most well respected and active designers in the field to guide participants through the process of designing games for documentary that people actually want to play. Let's share early ideas, initial concepts, and works-in-progress, as we go through the process of evaluating and developing documentary or non-fiction videogames. Includes Tony Walsh Phantom Compass), Ashley York (Take Action Games), Cindy Poremba (Kokoromi), Peter Brinson (Gamemaker), Susana Ruiz (USC / Take Action Games).

docSHIFT Summit (Panel Discussion)
November, 2011, Toronto, Ontario, Canada
"Documentary Games" panel discussing how to match documentary content to a game: what works and what doesn't. Moderated by Sasha Boersma, featuring Alex Jansen (Pop Sandbox), Tony Walsh (Phantom Compass), David Fono (Atmosphere Industries), Jim Munroe (No Media Kings).

Planet in Focus Film Festival (Panel Discussion)
October, 2011, Toronto, Ontario, Canada
"Digital Do-Gooders" panel discusses digital media, its application in activism and relevance to social issues. Phantom Compass founder Tony Walsh will discuss a few of the company's social issue games.

What is Transmedia? (Video)
September, 2011, Online
Tony Walsh joins BAVC Producers Institute NYC participants and mentors in musing on the theme of transmedia.

IGDA Toronto Web Site (Profile)
August, 2011, Online
IGDA Toronto Chapter Game Developer Studio Series: Phantom Compass

Wapos Bay Blog (Profile)
August, 2011, Online
Wapos Racerz Game Maker Profile -- Thomas Detko

ARGfest 2011 (Panel Discussion)
August, 2011, Bloomington, Indiana, USA
Tony Walsh participated in a panel discussion about "The Pitfalls of Building Transmedia Projects" with Andrea Philips, Rob Jagnow and Dee Cook. [Schedule]

Wapos Bay Blog (Profile)
June, 2011, Online
Wapos Racerz Game Maker Profile -- Ericka Evans

Wapos Bay Blog (Profile)
June, 2011, Online
Wapos Racerz Game Maker Profile -- Tony Walsh

Playback Online (Mention)
June, 2011, Online
Wapos Bay lives on in digital world

Producers Institute Public Conference Day (Presentation)
June, 2011, San Francisco, CA, USA
Tony Walsh gave a rapid-fire presentation on the state of games and playful interaction, launching Points4People, a social game by Phantom Compass.

Wapos Bay Blog (Article)
June, 2011, Online
Wapos Racerz: Making Video Games

Hand Eye Society Social (Presentation)
May, 2011, Toronto, ON, Canada
Tony Walsh presented on the topic of "Pervasive and Alternate Reality Games" with David Fono and Mark Rabo.

SIRT Previsualization and Virtual Production Conference (Panel Discussion)
February, 2011, Toronto, ON, Canada
Tony Walsh participated in a panel discussion about "Convergence: Virtual production technologies in film, TV and gaming."

Producers Institute Public Conference Day (Presentation)
January, 2011, New York, NY, USA
Tony Walsh gave a rapid-fire presentation on the state of games and playful interaction.

Canadian Music Publishers Association (Presentation)
September, 2010, Toronto, ON, Canada
Based on current trends, Tony Walsh discussed the next five years of gaming: How will music's role in the game industry change, and how will the consumer landscape evolve?

SoCin/Social Cinema (Panel Discussion)
September, 2010, Toronto, ON, Canada
Tony Walsh joined a panel discussion on "Storytelling in the Post-Digital Age."

NXNE Interactive Conference (Panel Discussion)
June, 2010, Toronto, ON, Canada
Tony Walsh joined a panel entitled "Can Social Games Do Social Good?" exploring the opportunities afforded by games for good, and the challenges faced by creators and players across multiple social platforms.

Producers Institute Public Conference Day (Co-Presentation)
June, 2010, San Francisco, CA, USA
Tony Walsh (Phantom Compass) and Ken Eklund (Writerguy) argued the merits of story- versus system-driven games.

FITC / Storytelling X.0 (Panel Discussion)
April, 2010, Toronto, Canada
Gathering digital creatives, Todd Denis, Victoria Ha, James Milward and Tony Walsh, the panel broke out tales of the challenges & success strategies in designing groundbreaking interactive stories that stand alone or extend transmedia content across platforms.

Doc/Fest (Panel Discussion)
December, 2009, Sheffield, England, UK
Group session "Documentary Games: Playing With The Truth" produced by Tony Walsh (Phantom Compass) in association with Doc/Fest, chaired by Adrian Hon (Six to Start), speakers included Cindy Poremba (Concordia University), Ashley York (Take Action Games), Matt Adams (Blast Theory) and Tony Walsh.

DIG London (Presentation)
December, 2009, London, ON, Canada
Tony Walsh presented case-studies from the intersection of games and documentary media, including Alternate Reality Games, Serious Games, and games based on documentary films. Practical documentary game design, development, cross-industry collaboration and funding models.

nextMEDIA / Banff World Television Festival (Panel Discussion)
June, 2009, Banff, AB, Canada
Tony Walsh joined panel of gaming experts on the topic of "Are Social Virtual Worlds a Broadcast Killer?" -- case-studies of social games, views and predictions for the continuing cross-pollination of games and television.

Producers Institute Plenary Panel (Co-Presentation)
June, 2009, San Francisco, CA, USA
Tony Walsh, CEO of Canadian game design firm Phantom Compass, and Ken Eklund, developer of the award-winning ARG World Without Oil unpack some of the most successful social change games and related creative experiments and provide a blueprint for filmmakers looking to get into "game space."

DOC IT (Panel Discussion)
April, 2009, Toronto, ON, Canada
Tony Walsh joined a panel entitled "Serious Games And Factual Content" examining games as a means of more deeply engaging an audience in documentaries.

CAFE SCIENTIFIQUE (Panel Discussion)
January, 2009, Toronto, ON, Canada
Tony Walsh joined a panel discussion questioning whether game theory predict the outcome in politics, the economy and dating.

Doc/Fest (Panel Discussion)
December, 2008, Sheffield, England, UK
Tony Walsh joined a panel discussion on the topic of "Doc and ARGs," exploring how documentary films and Alternate Reality Games intersect.

Writers Talking TV (Live Interview)
2008, Toronto, ON, Canada
Tony Walsh in conversation with Jill Golick at this Writers Guild of Canada evening event.

Innovation Salon (Panel Discussion)
June 2008, San Francisco, CA, USA
Tony Walsh moderated a panel discussion about the social impact, art and business of games. When nearly 1 in 5 for-profit games fail, how can independent producers successfully create fun and meaningful play that successfully meets more than one bottom line?

SXSW Interactive (Panel Discussion)
March 2008, Austin, TX, USA
Tony Walsh joined a group discussion asking the question "What Can the Video Games Industry Learn From ARGs?"

SXSW Interactive (Core Conversation)
March 2008, Austin, TX, USA
Tony Walsh joined a group discussion on the topic "Cross-Media Cross-Pollination: Mashing Up Video Games and ARGs."