Company founder Tony Walsh opens this mobilesryup article featuring a range of Canadian game developers with virtual reality projects on the go.
As article author Patrick O'Rourke notes:
Impressive demos are perfect for showing off what virtual reality is capable of in short bursts, as well as introducing newcomers to the technology. It’s unclear, however, if full-fledged VR games will remain compelling after a few hours of play, once the original wow factor is gone.
Phantom Compass is cautiously optimistic about VR. Lots of promise, but lots to deliver on as well. At the time of this writing, we're currently enabling experimental VR support in our upcoming car combat game "Auto Age: Standoff."